![]() ![]() ![]() A premium ship can train a captain for any class within that nationality so take that into consideration when making your choice.While some of the lower tier premiums can be fun, I’d suggest not buying a premium lower than tier VI as the earnings and benefit are far less. ![]() There often sales on premium time too around this time so if you think you’re going to be around a while this can be a consideration Premium time is a big help to moving up the tiers … the higher the tier, the more expensive it gets to running your ships. It’ll often drop in super containers or missions you can participate in (check the news articles by clicking your name in port and selecting “News”). keep an eye out for free premium time.If you’re thinking of investing some money into the game you obviously like it so a couple of things to watch for : Others above have answered your question regarding premium shop vs armory so I’ll not answer that one. As far as the choice of ship it's a toss between the Alabama and Trippitz. Does either purchase provide the same thing, eg. For example the Tippitz cost in the Armory right now with the 25% off coupon would cost $48cdn vs $65 in the P.Shop. Is there any difference in what you get when you buy a ship from the Armory vs Premium shop. I am trying to get the most for the money lol as would anyone. I enjoy playing to the point that I am now thinking about buying some Doubloons in order to buy a premium ship. Hello I am new to this forum and only been playing for about 3 months. ![]()
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![]() Act 3: Stonefort: Xah'Rith - Infernal Machine of War.Act 2: Dahlgur Oasis: Sokahr - Infernal Machine of Gluttony.Act 1: Fields of Misery: Odeg - Infernal Machine of Bones.As of patch 2.3 each member of a party has an independent probability of generating a machine. The machines spawn directly from the Keywardens. No more opening 3 portals to guarantee seeing the uber you need. ![]() There are 4 different machines that can be created which correspond to the particular fights to obtain a particular organ. The Reaper of Souls update has substantially modified this process from the launch version. He also has a chance to drop any of the 3 keys. ![]() Dropped from Nekarat the Keywarden in Act 4. ![]() If you are a melee character, it helps a lot if you lure him to one of the many stair cases in the area so he can't run away as easily. Xah'Rith is the hardest of the 3 key wardens as he teleports around a lot and have a high damage aoe attack. Xah'Rith the Keywarden is in Stonefort.Alternately make him chase you in a circle so the balls stay within his shield. Since he often (always?) appears with a slow missile shield these balls hang around sparking on him if you can stay far enough away that he isn't chasing you. He also has mortars.Īnother note here is that he is a cake walk for a demon hunter using the ball lightning attack. When he starts whirlwinding, I recommend to back up since that attack hurts a lot. Sokahr has an electric attack and a whirlwind attack. Dahlgur oasis is quite big and he can spawn anywhere in that zone, so having multiple people helps a lot. ![]() Sokahr the Keywarden spawns in Dahlgur Oasis. He also has the jail affix and likes to kite a lot, making it difficult to engage him as a melee character. Odeg always spawns with the molten effect, and he has a big fireball spell that can do ok damage. |
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